7 Days to Die | Old School Survival | Random Blood Moons
61.245.153.67:26900 · query port 26900
- Status
- Online
- Players
- 0 / 64
- Map
- Nixacovu County
- Last check
- 24 seconds ago
- Next check
- in 6 seconds
Details
- Country
- AU
- Continent
- OC
- Timezone
- Australia/Adelaide
- Network
- Aussie Broadband (AS4764)
- Operating system
- Unknown
- VAC
- —
- Password
- —
- First seen
- 6 days ago
7 Days To Die settings
- PvP
- In-game time
- Day 30, 18:36
- Next blood moon
- In 5 days (day 35)
- Difficulty
- -1
- Player killing
- Kill everyone
- Zombie speed
- Jog by day, Sprint at night
- Loot
- 100%
- XP
- 125%
- Land claims
- 3 per player, expire after 7 days, slow decay
- World
- 3,072 m
A simple 7 Days to Die server focused on the old school survival experience without unnecessary extra content or mod bloat.
All settings (23)
- Air Drop Marker
- Yes
- Bedroll Expiry Time
- 45
- Build Create
- No
- Day Count
- 3
- Drop On Death
- Yes
- Drop On Quit
- No
- Enemy Difficulty
- 0
- Game Host
- 7 Days to Die | Old School Survival | Random Blood Moons
- Game Name
- JTG
- Is Public
- Yes
- Language
- English
- Level Name
- Nixacovu County
- Loot Respawn Days
- 7
- Max Spawned Animals
- 50
- Max Spawned Zombies
- 64
- Region
- Oceania
- Show Friend Player On Map
- Yes
- Stock Files
- Yes
- Stock Settings
- No
- Zombie BMMove
- 4
- Zombie Feral Move
- 4
- Zombie Feral Sense
- 0
- Zombies Run
- -1