Wastelands Trust No One
66.51.99.59:28055 · query port 28056
- Status
- Online
- Players
- 0 / 50
- Map
- Procedural Map
- Last check
- 10 days ago
- Next check
- 10 days ago
Details
- Country
- CA
- Continent
- NA
- Timezone
- America/Toronto
- Network
- —
- Operating system
- Unknown
- VAC
- —
- Password
- —
- First seen
- 11 months ago
Rust settings
- PvP
- World
- 3,000 m · seed 1
- Server TPS
- 5
- Entities
- 47,709
- Memory
- 2,883 MB · 525 GCs
- Uptime
- 5d 10h
- Version
- build 481190f2
TRUST NO ONE – RUST EVENT Do you think you can survive when alliances crumble and betrayal is inevitable? Welcome to Trust No One, a high-stakes Rust event where strategy, deception, and raw survival skills decide everything. For the first 48 hours, NO RAIDING is allowed. Build your base, gather resources, form alliances… or fake them. This is your time to prepare—but remember, trust is temporary. Once the clock hits 48 hours, ALL BETS ARE OFF. Raiding is fully enabled, and the map turns into total war. Alliances will break. Backstabs will happen. Only the strongest (or smartest) will survive. At the end of the event, the last team standing claims victory and the rewards. Everyone else? Your base, your loot—gone. Rule #1: Trust No One. Will you dominate… or get betrayed?